San Andreas has 187 Objectives worth 0.535% each (~0.5347593583). The game rounds so you'll alternate between jumping up 0.53 and 0.54. The way certain story missions are handled is the most interesting thing this time around. There are 3 missions that consist of street races. 'High Stakes, Low Rider', 'Wu Zi Mu', and 'Farewell, My Love'. It's the 24 ° GTA San Andreas mission in chronological order, and it takes place in Los Santos. Carl takes back Glen Park and kills Little Weasel Doberman: Mission Objectives. Go to Glen Park, Ballas territory and take it over, if you need a gun go into Ammu-Nation. Attack enemy gang members while on foot. You have flushed the grass out, kill him! The Mafia. The Mafia in GTA San Andreas (Image via Screenshot from the game) Three Liberty City-based Italian mob families operate in Las Venturas as the Mafia. The three leading families that - Added the Mafia, Added the unused GANG9 (New Hostile Families set), and GANG10 (Custom Gang) - Gang Turf in SF and in LV too. - Over 30+ Added gangs and Sets (2.2 and Up) - Gang colors on the map radar (2.2 and Up) - New Weapon changes (2.2 and up) - New Gang tags (2.2 and Up) - Game saves - and more! QUESTIONS AND ANSWERS! A big part of San Andreas was taking over the territories in Los Santos and defeating rival gangs. It was a surprisingly engaging mechanic that becomes a necessity to be completed near the end of At point B, all of the gang territories will go away. At point C gang wars will return. Any gang territory you take over at A will be given back to the gangs later in the game at C. After C you can take them over one last time, then they're gone for good. The only benefit of taking over territories at point A is that between points B and C Grand Theft Auto: San Andreas. Question about territories after Green UnCool_Head 10 years ago #1. So as soon as it was available (Doberman) I began taking territories; it's a good way to increase weapon skills, gather ammo and kill a dope dealer once in a while not that any of you don't know this by now, but anyways When I looked for tips for that area, and a few people suggested extremely convoluted methods, such a using a TOW TRUCK to drag ballas cars to the beach, I suspected Rockstar MUST have programmed another way to make gang members show up, than just in random cars on the street. However, you can convert EVERY named location in the game to be a gang territory by using a cheat disc. That's a maximum of 380. Without including overlapping territories that cover entire regions leaves a maximum of 371. If you are interested in rumbles, that is the way to gosince you can make gang strength high for the added territories. 0Ur7iHu.

gta san andreas gang territory